Post by FennecFyre on Nov 3, 2013 13:55:39 GMT
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Gaia
Earth & Life
Gaia is the eldest of the five siblings, and is usually seen as the wisest and most experienced of them. She has domain over the change of the seasons, although her appearance and mood tend to change as well. During the summer, she is warm and loving, while in the winter, she becomes weary and even cold at times. She cherishes all life and favors those who understand the balance of the world and uphold it. If Gaia does have a flaw, it is that every creature, no matter how old or venerable, is a child in her eyes, and she tends to treat them like children.
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Arinek
Fire & Aura
While all the gods have crafting magic, Arinek is seen as the patron god of all craftsmen, no matter their element. He is gruff, just, and a smith without equal. He tends to be impatient with mortals and looks down upon them, but he does value hard work and determination, and is known to take an interest in the progress of apprentice crafters.
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Tethys
Water & Emotion
In comparison to her sister Gaia, Tethys sees mortals not as children to be watched over, but as interesting creatures at best and mere playthings at worst. She is bitingly intelligent and loves to manipulate mortals for her own amusement, though not so much as Zephyr does. She is vain and susceptible to flattery, but one should beware of her quick temper.
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Zephyr
Air & Shadow
Zephyr isn't crazy, exactly, but logic and reason to tend to get thrown out the window with him. He is chaotic, impulsive and fun-loving, and not above doing something, no matter how it may effect others, simply for the heck of it. He is childish, but with powerful abilities: a dangerous combination. Gaia and Arinek can usually keep a hold on him, but, like a child, he isn't afraid to break the rules.
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Kronos/Necrot
Time
Before the war, Kronos was known to be a somber yet fair god. His fatal flaw was jealousy, and it was this jealousy of the worship his siblings received that led him to becoming Necrot. Kronos himself is virtually gone; any traces of his old personality are buried deep. Necrot is hatred and spite given form, and while he may lie dormant and chained, he is not gone.
Gaia
Earth & Life
Gaia is the eldest of the five siblings, and is usually seen as the wisest and most experienced of them. She has domain over the change of the seasons, although her appearance and mood tend to change as well. During the summer, she is warm and loving, while in the winter, she becomes weary and even cold at times. She cherishes all life and favors those who understand the balance of the world and uphold it. If Gaia does have a flaw, it is that every creature, no matter how old or venerable, is a child in her eyes, and she tends to treat them like children.
-Image would go here-
Arinek
Fire & Aura
While all the gods have crafting magic, Arinek is seen as the patron god of all craftsmen, no matter their element. He is gruff, just, and a smith without equal. He tends to be impatient with mortals and looks down upon them, but he does value hard work and determination, and is known to take an interest in the progress of apprentice crafters.
-Image would go here-
Tethys
Water & Emotion
In comparison to her sister Gaia, Tethys sees mortals not as children to be watched over, but as interesting creatures at best and mere playthings at worst. She is bitingly intelligent and loves to manipulate mortals for her own amusement, though not so much as Zephyr does. She is vain and susceptible to flattery, but one should beware of her quick temper.
-Image would go here-
Zephyr
Air & Shadow
Zephyr isn't crazy, exactly, but logic and reason to tend to get thrown out the window with him. He is chaotic, impulsive and fun-loving, and not above doing something, no matter how it may effect others, simply for the heck of it. He is childish, but with powerful abilities: a dangerous combination. Gaia and Arinek can usually keep a hold on him, but, like a child, he isn't afraid to break the rules.
-Image would go here-
Kronos/Necrot
Time
Before the war, Kronos was known to be a somber yet fair god. His fatal flaw was jealousy, and it was this jealousy of the worship his siblings received that led him to becoming Necrot. Kronos himself is virtually gone; any traces of his old personality are buried deep. Necrot is hatred and spite given form, and while he may lie dormant and chained, he is not gone.